(all ships are work in progress everything can and will change)Īll ships (not all are currently buyable) Open File Explorer and navigate to the location where you installed Star Citizen. Make contracts with other players (combat assistance, personal transport)įly together in multicrew ships, walk around inside the ship, man a turret First things first, start by ensuring that Star Citizen (game + launcher) is completely closed and no associated process is running in the background. Simple reputation system to gain access to different missions Security Post Kareah (partially explorable) Shops: merchants, weapons, clothes, components Hurston, with landing zone Lorville (fully explorable)įully explorable moons with trading outposts.ĭelamar, with Landing Zone Levski station 3h playtime for just the missions, additional a lot more if you like to explore everything)
(very buggy, crashes often, low FPS and FPS drops due to netcode and server restrictions are normal) Server "stitching" planned to make all one shared universe. In progress MMO, Sharded for now w/ server instances of up to 50 players. It is strongly recommended that players delete their USER folder for the Public client after patching.
Alpha Patch 3.15.0m has been released to the PTU, and is now available to test Patch should now show: VERSION 3.15.0-PTU.7822079. It is currently not possible to start your ship from the hangar Star Citizen Alpha 3.15.0m PTU.7822079 Patch Notes. 10min - 1h playtime to see everything, depends on how many ships you have) (some minor bugs and glitches but runs smoothly) 12)Įlimination (free for all with up to 24 players) Last stand (domination mode with up to 12 vs. 1h playtime, very standard shooter at the moment) (Not totally balanced, minor bugs, FPS drops) 8) 2 mapsĬlassic Race (race against 3 other players) 1 map, 3 different coursesĮarn REC-credits by playing multiplayer games, to rent ships and equipment for Arena Commanderįlight mechanics and ship handling are more on the simulation side, learning to fly your ship takes some hours of practice Squadron Battle (Team deathmatch up to 8 vs. Pirate-/ Vanduul Swarm (fight waves of enemy ships with friends and NPCs) 2 maps
Private custom match (play with friends only)īattle royal (fight up to 15 other player ships) 2 mapsįree Flight (no rules, up to 16 players) 2 maps Pirate-/ Vanduul swarm (fight waves of enemy ships with 3 NPCs) 2 mapsĬlassic Race (race alone against the clock) 1 map, 3 different courses 8) 2 mapsįree Flight (explore the maps alone) 2 maps Vanduul swarm/ Pirate swarm (fight waves of enemy ships, 1-4 players) 2 mapsīattle royal (fight 15 other player ships) 2 mapsįree flight (no rules, up to 16 players) 2 mapsĬlassic race (race against 3 other players) 1 map, 3 different courses 3h playtime to learn the basics, a lot more if you want to master your ship)įor all modes you can select different ships and change their loadout (not totally balanced, some minor bugs - but runs smoothly)
Then, you may download the installer and the game and join the universe. You may decide to add-on the single-player Squadron 42 package for $15 USD at this point.
From there, purchase either the Mustang Alpha (Small, light starter craft) or the Aurora MR (Tough, versatile starter) game package for $45 USD. This package can be purchased on the Roberts Space Industries website. I see.Entry into the Star Citizen Universe requires a "Game Package". Those items you will not lose.Īlso I don't know where the term "melt" was coined, it's more of an in-store credit refund, or if you're thinking of an in-game term, you're trading in your ship for a better one (in my case anyway) like at a car dealership. So like I mentioned, people got bonuses for having pledged early and whenever they've hit a milestone, like I mentioned when they hit $16million and $17million, they gave you bonus loot for having spent money towards their game. What you don't lose, is the extras that the Devs give you for having pledged, simply because they still have your money because it's not a refund, it's a credit towards a new pledge/ship/etc. You sell your freelancer package, you lose the ship, Alpha, Beta, copy of the game, etc. No, as others have mentioned, you can't re-sell individual pieces of your packages. Just don't want to go and do something stupid and get stuck with a vanilla Aurora. Then I should get to keep all rewards and perks from my package even if I melt the ship? Okay, but I don't want to change my package, only change the Freelancer from the package to a upgraded one.